Sunday, November 28, 2010
Steampunk concept for Barnum's Dream, Concept and Beginning, Credits, Sormann
Barnum's Dream is conceptually based on a piece by Michael Sormann, the TP Barracuda pictured above. It has long been a favorite of mine. In trying to name it, I was playing with ideas and flipped the T.P. to P.T. and then of course, Barnum came to mind. A fanatical showman with a flair for the strange and odd, he would have probably enjoyed such a machine, from its scale to its diabolical nature. The machines of “The Wild Wild West” also influenced certain concepts. The finished piece will use much of Sormann’s design, some of it a copy, but with many changes and concepts that are my own. The front half will be be very close to the original, but the back half will contain the steam engine and the large laser cannon and Gattling gun. Mr. Sormann has graciously given me permission to use his work as my starting point. If you are not familiar with his fantastic imagination and work, check him out at the following link. http://www.sormann3d.com/ I consider my piece to be Steampunk in concept but not in maybe its purest sense. I have incorporated some of my own interpretations to the functionality of such a machine, one being, the scale is so huge that even the operating parts of the machine would have required more strength and size than a mere human, therefore, almost everything had to be moved and operated by “mechs”, steam driven robots if you will. It will be as if we are stuck in the style of the Victorian era and in terms of power, we only have steam, utilizing it as our basic power source to do everything from operating machines to firing cannons. (Some cannons on the final ship will be steam powered, some traditional black powder). But even though we are stuck in a steam era, we have still made the technological progress to be able to build advanced creations such as massive laser cannons. I will be posting pictures of the work in progress. Sometimes I just work on a component of the ship that interests me at the time, or when an idea comes to fruition. Many sections are developed at the same time, I consider none of them finished as I am constantly changing things when I feel it improves the look or performance.
For many years I have collected odds and ends, motors, gears, oddball junk found at tag sales and dumpster diving from Staples to Colt firearms. I always had in mind that I would build some type of "artistic" machine. I have dabbled in art, painting, some sculpting but have always wanted to create some large static piece, maybe a Rube Goldberg type machine. Instead, this is where I landed.
For some time I have enjoyed steampunk pieces, and have admired the work of others. I had modded a 5 mw laser pointer to 50mw and thought, this could power something larger. That’s when I decided to build a steampunk laser using the pointer as the light source. I had odds and ends of brass laying around and started buying brass lamps and chandeliers for parts to use. This was first go at it, followed by stage two after adding the Gatling gun but not the laser.
The latest result is the first picture at the top of the blog. The entire piece is made from the lamp parts and found objects (by that I mean things that were picked up at junk shops, tag sales, manufacturers castoffs, junk yards) except for the barrels to the gatling gun, they are made from an assemblage of brass tubes that were bought at a hobby shop. The mech is the skeleton of one my nephew's transformers and he sits in a paperclip basket from Staples garbage. The ladder used to access the mech is made from a cuckoo clock winding chain with toothpicks as the crosspieces. The laser is encased in bell shaped piece from a lamp part I covered with lambskin, stretched and stitched to its form. The wiring is hidden in the various “steam” tubes that run around the device. Batteries are held in the canister on the platform, but will be used only as backup in the final structure, as all of it will be powered by a real “live steam” engine that will run a small generator. This engine will eventually drive all the mechanisms on the ship, including the Gatling gun, which will turn through a chain drive connected to a series of pulleys and then to the flywheel of the steam engine. The laser is powerful enough to project an image through the glass tubes for a few hundred feet. At 20 feet, a bright image on a wall will be about three feet in diameter and is visually quite strange and interesting. The glass tubes glow a bright green when it is firing. It can rotate a full 360 degrees.
The mech, as mentioned before, is a made from the core movable parts of a toy transformer. It has been extensively modded, mostly from parts from disassembled single lense reflex cameras. The levers in front of the mech match the smaller ones in front of the driver, the idea being that when he moves one, the mech will move the corresponding one in front of him. At the top of the mech is the shutter from a reflex camera, which can be lowered and closed to protect the driver when he is in full firing mode. The large engagement lever in front of the mech is how the laser is turned on. It is made from an armature from a hard drive inserted through a section of step motor from the same hard drive with brass pieces soldered to it. It is spring loaded to keep it in an open position, but when engaged will stay in place.
The scale is approximately one inch to six feet. This is based on the small man driving the mech (you can spot him in the center of the mech if you look close), he is about one inch tall. This makes the entire laser about 60 feet tall. This scale became a problem later, as I started out with it as a freestanding project. When I decided to build the entire ship, with the laser as a part of it, I realized the entire ship would need to be about 4 feet long, which would make the ship in reality about 300 feet long. Oh well.
Below are pictures of the laser thus far with some details on the mech and controls.
View of full laser a.
View of full laser b.
Mech fully open
Mech, blast shield lowered but not closed
Mech, blast shield closed